Price scale based on number of songs
It seems like the current price is set in stone regardless of the number of songs in the mix. Which means that a 40 minute mix will have the same price as a 2 hour mix. I would prefer to see the possibility of this scaling based on the amount of songs.
How can I change the price of my mix? 9,99$ for my song "Death Will Come" - it's too much (expencive). i don't understand. Please tell me how to change the price. Thank you.
Look, I'm not sure how you guys calculate your margin on this stuff, but I'm an unknown DJ who would like to publish a quality set, but also get exposure. I doubt anyone will purchase a mix that is the same price as one by a famous DJ, but from somebody they've never heard of. I'd sell this mix for $2-3. You still get great exposure from people listening to the tracks, liking them, and buying them, so I don't know why the sell price for the mix needs to be so jacked.
There should be an option to give mixes away for free if mixes are less than an hour long. Money still can be made for Beatport from the tracklist. Mixes that are less than hour long can just be called "promo's".
Either that or a reduced price
I completely agree! Except no time limitation. If that cannot be done, then yes the time limitation. There are VERY few tracks I have not purchased on Beatport. It would be great to showcase what myself and other DJs have done with what they bought on there as well by allowing for a free promo mix!
I don't like the idea of pricing based on songs. If anything, it should be based on time, length of entire mix. If you base pricing on individual tracks, people are going to be upset that "you didn't play enough of that one", and "I had to pay for you to use thirty seconds of that". In an ideal world there should be a "soundhound" type app that scans the waveform and determines exactly how much 'needle-time' each track enjoyed and split the proceeds accordingly.
I think the pricing should also take into consideration the current price of the tracks used in the mix